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Old 2nd January 2006, 17:17   #51 (permalink)
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Re: simple HUD

Yeah, it's a very fine line between having just enough information and having too much information.
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Old 2nd January 2006, 17:23   #52 (permalink)
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Re: simple HUD

Nick, I completely agree with you. IMHO Huds should be least complicated as possible. The most important thing should be that when the ppo2 is no longer in the setpoint region 1.1 - 1.35 in my case the lights that flicker should be easily defined. Following is the code I use for my own HUD.

>.71 quick flashing blue + buzzer ( verylow setpoint )
.71 - 1.0 slow flash blue ( low setpoint )
1.0 - 1.2 slow green flash 4 seconds with blue flicker when off
1.2 - 1.35 slow green flash 4 seconds ( setpoint )
1.35 - 1.45 slow green flash 4 seconds with red flicker when off ( high set )
1.45 - 1.6 quick flashing red ( very high set )
> 1.6 quick flashing red + buzzer ( dangerous high setpoint )

This hud I made myself beceause the ones around found them too highly priced. I utilised picaxe microcontrollers which are very easy to work with. In my opinion the most difficult part was making the watertight container, otherwise the electronics are easy to master. In fact I was and still am a complete idiot in electronics. Whoever is capable of making his own simple displays is capable of building a hud.

Nice safe diving
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Old 2nd January 2006, 17:25   #53 (permalink)
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Re: simple HUD

Quote: (Originally Posted by Nick uk.)
Yeah, it's a very fine line between having just enough information and having too much information.
Absolutely!
I basically have 3 signals: too low (flash), OK (solid), too high (flicker).
Onto this is overlaid a change in colour to indicate urgency, and a change in flash speed to indicate extreme urgency - thats it!
Oh - and three independant channels
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Old 2nd January 2006, 17:58   #54 (permalink)
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Re: simple HUD

Quote: (Originally Posted by Sutty)
Absolutely!
I basically have 3 signals: too low (flash), OK (solid), too high (flicker).
Onto this is overlaid a change in colour to indicate urgency, and a change in flash speed to indicate extreme urgency - thats it!
Oh - and three independant channels
That sounds just like what i'd need. What do you have and where did you get it?
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Old 2nd January 2006, 18:04   #55 (permalink)
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Re: simple HUD

Quote: (Originally Posted by Nick uk.)
That sounds just like what i'd need. What do you have and where did you get it?
Its Uri's Rebreather Guardian!
Review here

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Old 2nd January 2006, 18:48   #56 (permalink)
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Re: simple HUD

Quote: (Originally Posted by Sutty)
Its Uri's Rebreather Guardian!
Review here

Neil
Thanks, i'll check it out!
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Old 2nd January 2006, 22:24   #57 (permalink)
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Re: simple HUD

Wow, all points of the compass.
I have Richards HUD system.
http://insane.bug-e.net/Puffer/PPO2/index.html
(you can see the original code sequence here)

I asked for it to match my regular set point of 1.3
CCR setpoints:
0.0 < PPO2 < 0.4 : buzzer + solid red light
0.4 < PPO2 < 0.6 : buzzer + fast flashing red light
0.6 < PPO2 < 0.8 : fast flashing red light
0.8 < PPO2 < 1.0 : slow flashing red light
1.0 < PPO2 < 1.2 : slow flashing green light
1.2 < PPO2 < 1.4 : solid green light
1.4 < PPO2 < 1.6 : fast flashing green light
1.6 < PPO2 < 2.+ : buzzer + alternating red/green flashing light

Anything other than solid means I look at the handsets.
Red or fast means do it sooner rather than later and the vibrater means do it now or go to sleep. (A bit melodramatic but hey it is my life)

Without trying it I don't think I would like to be given my PPO2 via the HUD.
I use it as an indicator. I carry one of my handset the whole dive anyway so it is very simple to just have a look to confirm what the PPO2 is before I take action.

The vibrator is the best bit, sometimes I will have added some extra O2 and then inadvertently drop down a bit and the PPO2 will spike. I can see in the HUD that it is rising and I think "I will breath it down in a tick or two (and I take some fuller breaths) but occasionally the vibrator will go off and it brings me into instant action. A heavy thumb, DOH.
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Old 2nd January 2006, 23:18   #58 (permalink)
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Re: simple HUD

Quote: (Originally Posted by wizbang)
Wow, all points of the compass.
I have Richards HUD system.
http://insane.bug-e.net/Puffer/PPO2/index.html
(you can see the original code sequence here)

I asked for it to match my regular set point of 1.3
CCR setpoints:
0.0 < PPO2 < 0.4 : buzzer + solid red light
0.4 < PPO2 < 0.6 : buzzer + fast flashing red light
0.6 < PPO2 < 0.8 : fast flashing red light
0.8 < PPO2 < 1.0 : slow flashing red light
1.0 < PPO2 < 1.2 : slow flashing green light
1.2 < PPO2 < 1.4 : solid green light
1.4 < PPO2 < 1.6 : fast flashing green light
1.6 < PPO2 < 2.+ : buzzer + alternating red/green flashing light

Anything other than solid means I look at the handsets.
Red or fast means do it sooner rather than later and the vibrater means do it now or go to sleep. (A bit melodramatic but hey it is my life)

Without trying it I don't think I would like to be given my PPO2 via the HUD.
I use it as an indicator. I carry one of my handset the whole dive anyway so it is very simple to just have a look to confirm what the PPO2 is before I take action.

The vibrator is the best bit, sometimes I will have added some extra O2 and then inadvertently drop down a bit and the PPO2 will spike. I can see in the HUD that it is rising and I think "I will breath it down in a tick or two (and I take some fuller breaths) but occasionally the vibrator will go off and it brings me into instant action. A heavy thumb, DOH.
I like this sequence best of all i think.
And i like your thinking!!
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Old 2nd January 2006, 23:55   #59 (permalink)
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Re: simple HUD

Quote: (Originally Posted by paulraymaekers)
the 'easy-reading solid green or green plus..' when everything is ok, the Smithers 'alike when things not OK, and you don't have to calculate: you simply look at your gauges when things start flickering!!

ok: here is the english version:

http://www.fr.smartgroups.com/vault/...ype&startrow=1

(thanks richard for the correct spelling :-)

have fun with the reading

regards
paul
No problem Paul, somehow I managed to miss this thread!
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Old 3rd January 2006, 17:01   #60 (permalink)
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Re: simple HUD

Anyway, for FYI, I found out that the "Smithers Code" was incorporated into the US patent filed by Juergensen Marines. So was the vibrating HUD. Etc...

So if I was to build HUD system myself, I wouldn't use the code unless I get permission from Juergensen Marines.

YMMV if you are a manufacturer and try to sell products in/to the US with any of those features covered in the patent...
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