Quote: (Originally Posted by
tecdivertraining)

While I am very aware of all the Hammerheads features and copycat meg style, ...
Copycat is an easy word to throw around in the Rebreather world, IMHO there hasn't been much original thinking. The center stack scrubber with electronics contained on top, situated between tanks has been done for a while ... the Electrolung comes to mind, about the same time as the CCR1000, 40 years ago! Look at an UT240, and it looks a lot like some current units, a dozend or so years ago.
Some (and certainly not all!) original thinking by Gordon Smith on the Sport Kiss Scrubber and by Paul Raymakers on the rEvo scrubber. Bits and bobs here and there by others. But there are only so many ways to bolt all the needed bits together.
Hence the copycat accusation can be thrown at just about anybody getting into that biz since 1970 in some way or other.
The only bit I can see that really deserves it on the HH CCR is that cell holder, looks like the same dumb design used on Meg.

And to be fair, it's not like ISC doesn't use other people's idea, either. Ever heard of the Smithers code? Talk about copying.
Quote:
... I am interested to know if you have owned and dived either and the above post is not based on marketing spec sheets
Nope. Don't think I will own either one any time soon.

Nor do I need to to point out the obvious (such as the similarities in the great modular design).
Quote:
I would also be interested to here from people with say over 100hrs on the hammerhead CCR without any electronic issues, as I have read quite a few post about issues on the HH electronic and not to many about Apecs problems
Not too many, but still some? They all do, even the simplest. Just throw the words "horseshoe board" at anyone with CCR1000 and watch ...
Unfortunately they all seem to have electronic shortcomings, some more, some less, and
none of the shortcomings even remotely acceptable in a life support system.

And that, IMHO, is the sad truth.
By the way, I prefer simple electronics, too, the ones where there are not lots of buttons to push, menus to scroll and selections to be made.
